Jul. 29th, 2025 09:02 pm
EVENT: Heartless Swarm
Things have been fairly peaceful for a while now as everyone has settled into their current lives on this new world. But one day towards late summer, that all comes to an end.
One of the portals in the sky suddenly opens again, an odd glowing light surrounding it as it ejects creature after creature. Then it closes, followed by another glowing portal elsewhere in the sky emitting the same creatures. Small and black, mostly, with odd antennae and glowing eyes. Some here will know them. The Heartless, creatures of the darkness who seek hearts. Those they attack, if they give in to the darkness in their hearts, will become Heartless themselves.
Where is a Keybearer when we need one?!
OOC INFO
Heartless can be encountered anywhere! They're pouring into Edge, the Midgar ruins, Kalm, Wutai, and everywhere else. Balamb Garden won't be spared, but if they're able to seal everything off in time and take flight, they may be safe from the majority of the creatures and be a safehouse for anyone desperate to escape them.
Anyone familiar with Heartless is encouraged to try to defeat them (or control them, if they're lucky enough to possess that ability). But they may find something else will push back if they try. Did someone deliberately send the Heartless through the portals? Who, and why? Does someone on the other side of those portals know what's happening here? And why are the portals glowing when they open? Is there any important significance in that?
(And yes, this is a very significant event that will have a deep bearing on the overall plot!)
Before anyone asks, having your character become a Heartless is probably not a good idea, given that it would be very difficult to get them back to their normal selves at this point in the game. But we welcome intense situations of Heartless trying their hardest to claim hearts before they're stopped!
The event is scheduled to run through August 10th, but backdating and backtagging is encouraged for as long as everyone wants! Post toplevels to this post or create new posts!
One of the portals in the sky suddenly opens again, an odd glowing light surrounding it as it ejects creature after creature. Then it closes, followed by another glowing portal elsewhere in the sky emitting the same creatures. Small and black, mostly, with odd antennae and glowing eyes. Some here will know them. The Heartless, creatures of the darkness who seek hearts. Those they attack, if they give in to the darkness in their hearts, will become Heartless themselves.
Where is a Keybearer when we need one?!
Heartless can be encountered anywhere! They're pouring into Edge, the Midgar ruins, Kalm, Wutai, and everywhere else. Balamb Garden won't be spared, but if they're able to seal everything off in time and take flight, they may be safe from the majority of the creatures and be a safehouse for anyone desperate to escape them.
Anyone familiar with Heartless is encouraged to try to defeat them (or control them, if they're lucky enough to possess that ability). But they may find something else will push back if they try. Did someone deliberately send the Heartless through the portals? Who, and why? Does someone on the other side of those portals know what's happening here? And why are the portals glowing when they open? Is there any important significance in that?
(And yes, this is a very significant event that will have a deep bearing on the overall plot!)
Before anyone asks, having your character become a Heartless is probably not a good idea, given that it would be very difficult to get them back to their normal selves at this point in the game. But we welcome intense situations of Heartless trying their hardest to claim hearts before they're stopped!
The event is scheduled to run through August 10th, but backdating and backtagging is encouraged for as long as everyone wants! Post toplevels to this post or create new posts!
Re: Awesome. Ty
Re: Awesome. Ty
"Was," Tris grumbled. "They kicked us out."
"We're adults now," Sandry said. "They needed our rooms for children who still needed help. Besides, they'd come visit us if we invited. In fact, when we return home, we should have them all for dinner. Lark, Rosethorn, Niko, Frostpine, and maybe even Crane."
"Crane? At the same dinner table as Rosethorn without a plague to distract them?" Briar asked. "I'll take my neb off anywhere else than in that house."
Daja snorted.
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
"And we thought her being a traveling dancer was the shocking part of her history," Briar said, chuckling.
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
"And here we are," Daja said, nodding to their house.
"I'll get you up on the roof," Briar said to Tris. "C'mon."
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
Re: Awesome. Ty
*set not sed, this is English not Latin
Re: *set not sed, this is English not Latin
Re: *set not sed, this is English not Latin
Re: *set not sed, this is English not Latin
Re: *set not sed, this is English not Latin
"You are our guest," Sandry said with a smile. "You get to just sit and be sociable."
Daja narrowed her eyes and Sandry then sighed. "Fine." She started filling the tea kettle with water. Unlike Sora they figured out the taps at least.
Re: *set not sed, this is English not Latin
He smiled congenially at Sandry. "Very well." He sat down at the table.
Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:Re: *set not sed, this is English not Latin
From:*Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From:Re: *Briar
From: